Exile Forever (aka Exiled Warlords)

MMORPG. Project may be relaunched one day.



Category: GamesStatus: Archived
Platform: Borland C++ Builder, Windows, DirectXCreated: 2002
No Link Available Last Updated: 2002

Note: Unfinished Product

A MMORPG I wrote in Borland C++ Builder that used Microsoft DirectX technology, specifically DirectDraw (before the deprecated it). It featured gameplay very similar to Justin Schumacher's The Odyssey Alpha. The game was never released despite being 70% complete. There were two iterations of this game, Exile Forever, which featured Odyssey-like combat, and Exiled Warlords, which featured Land of Legends-type turn based combat. I was eventually going to go with the turn based combat but I dropped the game before I finished this engine.