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Exile Online (2001)
application
Windows multiplayer game
offline
This game was a precursor to Exile Forever, which was itself a precursor to Castle of Heroes. Built in Borland C++ Builder during William's junior year of high school, this game was inspired by the Dragon Quest series of role-playing games. This game was developed in partnership with a graphics artist via ICQ and in its latest incarnation had a full map editor, private messaging, chat room, inventory system, and map transitions.
Game screen

Game screen

Messages

Messages

Map editor

Map editor

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